Pick a pace.
Every plan is a monthly subscription to your own studio, one you see everything in, follow and control from a single workspace. A steady stream of work, delivered fast, for a fraction of what it costs anywhere else. Picture a full one-minute 3D broadcast commercial, CAD and all, that a studio would quote around $30,000 and weeks of work. With us, that's your first month, at $4,800.
Every plan includes your own workspace, request, track & approve in one place.
Every plan can make anything. The number on each is how many requests we build at the same time, which is really how fast your whole list gets done.
One active request at a time. Ideal for a steady drip of content, or one larger piece a month, like a one-minute film, when the deadline is not rushed.
- ✓One active request at a time
- ✓Fast first delivery, in days
- ✓8 to 10 finished deliverables a month
- ✓3D, film, motion or stills
- ✓Every ratio & social cutdown
- ✓Free revisions, the timeline floats
- ✓Pause or cancel anytime
Two requests in parallel and priority in the queue. Our most popular plan for active brands.
- ✓Two active requests in parallel
- ✓Faster first delivery
- ✓20 or more finished deliverables a month
- ✓Full capability range, any mix
- ✓Hero films + full social libraries
- ✓Unlimited revision rounds
- ✓Dedicated art director & Slack channel
Our highest-capacity plan, for brands that need a lot at once.
- ✓Up to five active requests in parallel
- ✓Our fastest turnaround
- ✓High-volume content engine
- ✓Quarterly brand & campaign planning
- ✓Front-of-queue priority
- ✓Unlimited revisions
- ✓Direct line to the studio lead
It is not what you can make. It is how fast.
An active request is one project we are actively building for you: a hero film, a product render set, a social pack, a logo animation. Every plan can make anything. The number on each plan is how many run at the same time. Everything else waits in your queue and starts the moment a lane opens, so more lanes means your whole list clears faster.
Say a brand lines up six projects for the quarter:
- ✓A one-minute hero film
- ✓A product render set, eight angles
- ✓A lifestyle, in-use set
- ✓A month of social, feed + stories
- ✓A logo animation
- ✓A website hero loop
One project at a time, in the order you prioritize. Steady, and the lowest commitment.
Best when you have one thing going at a time, or a calm, steady drip of content.
Two move in parallel, so the same six clear in half the time, and cost the least per piece.
Best when you usually have two or three things in flight. Most brands live here.
Five move at once. The whole set lands inside a single month.
Best when you want a lot, all at once, and you want it now.
Same work, your choice of speed. The more you keep moving at once, the faster it all clears, and the less you pay per finished piece. Studio is where most brands land.
Every project is different. Here is how to read yours.
Find the row closest to what you need. When in doubt, tell us and we will place you exactly, in writing, before you pay.
Still not sure which plan a project needs? It comes down to what you're making and how much of it at once. Tell us what you have in mind and we'll point you to the right one, in writing, no guesswork.
Clear up front. Nothing hidden.
The prices on each plan are the standard three-month rate. Here is how the rest works.
Month to month
The rates above, plus a one-time $2,000 onboarding to spin your brand up: intake, learning your voice and building your workspace. Pause or cancel anytime.
Three months standard
The rates shown on each plan, onboarding waived. Long enough for the cadence to start compounding, which is where the real value lives.
Annual
Two months free, pay for ten and get twelve. Plus a one-month goodwill rollover if a hero ever goes unused.
- A single drop is welcome. Even one piece runs as one full month of a plan. Most brands stay because month two compounds, but a single month is a real option.
- We bill in whole months, never hourly. A bigger build is more months or more parallel tracks, agreed with you before we start. No surprise second invoice.
- A month is never half-used. Leftover capacity becomes the content around your hero: cuts, stills, social, loops.
- Rush is optional and clear. Turnaround is already days. If you need a deadline pulled in faster than the queue allows, we price the rush up front, scaled to the compression. Never buried.
- Feedback is free. Notes never cost extra. The deadline floats to fit the changes, and the only paid acceleration is a rush you approve.
The honest answers.
How can the quality, speed and price all beat a traditional agency?
Most of an agency or production budget pays for time, not craft: crews, render farms, a chain of vendors and weeks of back-and-forth between them. We compress that whole middle and keep the job under one roof, so you are paying for the work itself, not the overhead around it. Same bar, a fraction of the cost, in a fraction of the time.
Will it actually look as good as a big-budget production?
That is the whole point. Fifteen years of art direction sit in front of every frame, and AI is a tool inside that craft, not a replacement for it. The work is built to hold up next to anything a traditional studio delivers, often it looks better, because we can iterate far more.
Will anyone be able to tell it was made with AI?
Honestly, no, and not for the reason people expect. The idea that AI is easy to spot is already out of date; the tools have come a very long way. More to the point, we do not lean on AI alone. We fold it into a real craft pipeline, with our own lighting, texturing, direction and finishing on top, so the result reads as polished and real as anything made the traditional way. People see the work, not the method.
Can it match my brand and product exactly?
Yes, and often better. We work from your brand, your guidelines and photos of your real product, feed all of it in as reference, then fuse it with our own lighting, texturing and direction. Because we are not boxed in by what a single 3D package can do, and because we can iterate unbelievably fast, we keep refining until it looks exactly the way you want, frequently sharper than the traditional route would get you.
What does a "request" mean on a subscription?
A request is one deliverable or a tight set of them, a hero film, a product render set, a social pack, a logo animation. You queue up as many as you like; we work them in the order you prioritize, with one to five active at a time depending on your plan.
How fast is "fast", really?
It depends on the brief, and we count from the moment a project kicks off, not the day you reach out (if our queue is full, we will tell you when we can start). Once we are rolling, the thinking comes fast. For a cinematic, live-action-style piece, you can see mood boards and a spread of looks, settings and how your product sits in the scene within a day or two. For something like a one-minute 3D product reveal, we can put a full visual language in front of you, far more directions and iterations than the traditional route, and better, usually within a day or two. With the look locked, the finished piece typically follows within a few days.
Do I own the work?
Yes, completely. On delivery, full ownership and usage of the finished work is yours, cleared for the channels we scope together. You also get the working files your team actually wants: the edit project in After Effects, Premiere or Resolve, the motion graphics and the audio, so you can swap a track, adjust text or recut anytime, plus the source imagery and clips so future changes, a new product or a new variant, stay easy. What stays with us is our process, the exact blend of tools and craft behind the result. That part is ours.
What if I only need one thing?
No problem. Even a single piece, a film, a product set, a launch campaign, runs as one month on a plan. Most brands stay because the second month is where it compounds, but you can do a single month and pause anytime.
What if my project takes longer than a month?
We bill in whole months, never hourly and never fractions. A build that needs about six weeks is a two-month engagement, and the extra capacity fills with the cutdowns, stills and social around your hero. If you would rather keep it to one month, we run two tracks in parallel on Studio so it moves twice as fast. You always know which before we start, no surprise second invoice.
Do I lose anything if a project wraps with time left in the month?
No. A month is never half-used. Whatever capacity is left after the hero becomes the content engine around it: more cuts, more stills, social posts, an app loop. You get a full month of value every month.
Can I roll unused time over, or pause?
You can pause anytime and pick back up later, keeping your setup and your place. We do not bank cash credits, because that quietly muddies the cadence that makes this work. Annual clients also get a one-month goodwill rollover of an unused hero.
Why is month-to-month a little more?
Spinning a brand up is real one-time work: intake, learning your voice, building your workspace. Month to month carries a one-time $2,000 onboarding for that. Commit to three months and we waive it. Commit to a year and you get two months free on top.
I have a hard deadline. Can you rush it?
Yes, as a clear add-on, and only when you are actually compressing a deadline. Normal turnaround is already days. If you need something pulled in faster than the queue allows, we price the rush up front, scaled to how much we are compressing. It is never buried and never a surprise.
How do revisions and changes work?
Feedback is free and expected, we would rather get it right than get it fast. Rounds of notes never cost extra. What moves is the timeline: the deadline floats out to fit the changes. The only paid acceleration is a rush, which we agree on with you up front.
I am not sure how big my project is.
That is normal, every project is different. Use the guide above to get close, then just tell us what you have in mind and we will tell you exactly where you land, in writing, before you pay a cent. Nothing about the scope or the price is a mystery.
Start your studio
this month.
Pick a plan and tell us what you're launching.